What a long, strange season it’s been. We’re two weeks out from the playoffs, and the hype is building by the day. Before we dive headlong into the postseason, I wanted to use this week’s column to reminisce about how far we’ve come since the start of the Overwatch League. Over the last two years, we’ve seen records be broken and rebroken, created new statistics to measure players with, and watched teams rise and fall from meta to meta. And since my job is all about the numbers, here are some of my favorites:

2.82

1422-sayaplayer.jpg

Jeong-Woo “Sayaplayer” Ha’s career Widowmaker vs. Widowmaker final blow/death ratio. All other Widowmaker players not named Corey “Corey” Nigra, Byung-Sun “Fleta” Kim, or Min-Sung “Diem” Bae have ratios that are less than half of Sayaplayer’s incredible pace. He has an uncanny ability to always win the Widowmaker duel, but the jury is still out as to whether that’s a net positive for his team. Time and time again, he pops off on his signature hero, but the Florida Mayhem crumble around him. Either way, Sayaplayer’s pace has not cooled off at all in 2019. If anything, it’s gotten more ridiculous—he currently sits at 24 final blows to just four deaths, good for a ratio of 6.0. Corey is the next closest, at 1.95.

3

Final-blow totals recorded in a single map in Stage 4 this season that rank in the top four all-time. Each meta brings a new wrinkle, and thanks to Mei, final-blow totals are going through the roof. Why? Because Mei sacrifices deadliness for crowd control in the form of slows and walls. Orisa, Ana, Lúcio, and the rest of the heroes that highlight the Stage 4 meta aren’t particularly deadly, so the burden of actually securing eliminations falls mainly upon the non-Mei damage player, who is usually on Hanzo or Reaper. Sayaplayer (42), Ji-Hyeok “Birdring” Kim (37), and Corey (34) have all posted top-four single-map totals this stage, and I would not be surprised if a new full-match final blow record is set before all is said and done. (Former Dallas Fuel star Brandon “Seagull” Larned still holds the regular-season match record with 87 against the Boston Uprising in Stage 1 last season.)

3.65

1422-architect.jpg

The rate of final blows per 10 minutes that Min-Ho “Architect” Park secures in overtime teamfights won by the San Francisco Shock. Across all players with at least 50 such teamfights, there is no one who comes even close to Architect’s ability to land clutch final blows that make a difference and turn the tide of a fight. The league average for damage players is just over 2.0 per 10 minutes, and the closest player is more than 20% below Architect. Like Sayaplayer, Architect’s rate of clutch final blows is only increasing in Stage 4 now that he has been unleashed in the 2-2-2 meta—his Stage 4 rate is 5.88 per 10 minutes. The next closest? Seoul’s Dong-Eon “Fits” Kim, with 4.2.

163 and 213

Seconds needed by the Vancouver Titans to set attack records on King’s Row and Rialto, respectively—records that may never be broken. Most map records go through a gradual progression, with no more than 5-10 seconds between each new fastest time. Vancouver’s King’s Row record is 43 seconds better than the second-quickest time, and their Rialto record is 37 seconds faster. The most impressive thing, however, is that the Rialto record was set in stunning fashion against a Shock squad that had held their own up until that point in the Stage 1 Finals. This record, which led to a soul-crushing victory, put an exclamation point on the performance of the league’s best expansion team.

64.3

Percentage of teamfights won by the most successful team composition of all time: D.Va, Orisa, Junkrat, Widowmaker, Mercy, and Zenyatta. In fact, out of every team composition with more than 500 teamfights in Overwatch League history, the top three all have teamfight win rates over 60%, and all include a Junkrat. Generally, if a team composition is extremely powerful in Overwatch, teams will “mirror” compositions, and their teamfight win rate will approach 50% as a result. We saw this happen with nearly every iteration of 3-3, but not with this OG bunker composition—why? 

These Junkrat-centric comps all have one thing in common: they are primarily played on hybrid and assault—and used to defend points with high grounds. Due to the nature of these map types, a bunker comp may put together a successful defense through several teamfights until the attacking team charges their ultimates and wins one final teamfight to capture the objective. This leads to a positive win rate for the comp, though the teams themselves may split win rates on that specific objective (once the defending team gets their own chance to attack).

4, 2, and 1

1422-twilight.jpg

In 2019, Ju-Seok “Twilight” Lee and Jin-Seo “Shu” Kim rank in the top four, on two different heroes, in one statistic: average elimination contribution, which measures how much damage a player contributed to an elimination. Twilight and Shu are the only players who crack the top four on both Ana and Zenyatta, the primary flex supports this season. On Ana, Shu averages 17.3% of the damage in any Charge elimination, and Twilight deals 17.2% for any Titans elimination—good for second and third, respectively (Seong-Hyun “Jjonak” Bang ranks first with 17.8% for the NYXL). On Zenyatta, Shu leads the league with 23.9%, and Twilight ranks fourth with 22.5%. 2019 has unofficially been a contest for heirs to Jjonak’s throne, and Shu and Twilight have made their case, at least on offense. 

986

The number of words this article ended up being. My editors love when I keep things concise, so I’ll end it here. The Kit Kat® Rivalry Weekend and the playoffs should produce even more numbers for me to explore, and I can’t wait to share them with you.